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Не коннектится к логину

Тема в разделе "Помощь", создана пользователем Flirustier, 23 май 2018.

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    Flirustier Рядовой

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    Всем привет, после сброса винды 10 до заводских настроек гейм перестал коннектиться к логину. До этого никаких проблем не возникало.
    Сборка: AionUnity 5.1[​IMG]
    Логин нетворк:
    Код:
    # LoginServer will listen for connections on specified port
    loginserver.network.client.port = 2106
    
    # LoginServer will bind specified network interface
    # * - bind all interfaces
    loginserver.network.client.host = *
    
    # How many times player can try to login before he get's banned for bruteforcing
    loginserver.network.client.logintrybeforeban = 5
    
    # For what time in minutes player should be banned in case of bruteforcing
    loginserver.network.client.bantimeforbruteforcing = 15
    
    # Host that will be used by LS to listen for GS connections
    loginserver.network.gameserver.host = *
    
    # Port that will be used by LS to listen for GS connections
    loginserver.network.gameserver.port = 9014
    
    # Nuber of additional threads for NIO that will handle only reading
    loginserver.network.nio.threads.read = 0
    
    # Nuber of additional threads for NIO that will handle only writing
    loginserver.network.nio.threads.write = 0
    
    # Create accounts automatically or not?
    loginserver.accounts.autocreate = true
    
    # Set if the server is in maintenance or not / only gm can login
    loginserver.server.maintenance = false
    
    # Set gm level for maintenance mode(Default 3)
    loginserver.server.maintenance.gmlevel = 3
    
    # Enable\disable flood protector from 1 ip on account login
    loginserver.server.floodprotector = true
    loginserver.server.bruteforceprotector = true
    
    # Checking gs if it still alive
    loginserver.server.pingpong = true
    loginserver.server.pingpong.delay = 3000
    
    # flood manager
    # legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min
    # seconds
    network.fastreconnection.time = 5
    
    # Ip's excluded from flood protection
    loginserver.excluded.ips = 
    Гейм нетворк:
    Код:
    # Port that will be used to listen for client connections
    gameserver.network.client.port = 7777
    
    # Host that will be used to listen for client connections
    gameserver.network.client.host = *
    # Maximum online players on the server
    gameserver.network.client.maxplayers = 200
    
    # Address of login server
    gameserver.network.login.address = *:9014
    
    # Id of this game server
    gameserver.network.login.gsid = 1
    
    # Password of this game server
    gameserver.network.login.password = root
    
    # Address of chat server
    # Ip and port of chat server should be accessible from
    # 1) game server
    # 2) all connected clients
    gameserver.network.chat.address = localhost:9021
    
    # Password of this game server for chat server
    gameserver.network.chat.password = root
    
    # Number of extra threads dedicated only to read/write network data.
    # Value < 1 means that acceptor thread will also handle read & write.
    # Value > 0 means there will be x dedicated read/write threads + 1 acceptor.
    gameserver.network.nio.threads = 1
    
    # Number of threads (min) that will be used to execute client packets
    gameserver.network.packet.processor.threads.min = 4
    
    # Number of threads (max) that will be used to execute client packets
    gameserver.network.packet.processor.threads.max = 4
    
    # Threshold used to decide when packet processor thread should be killed
    # It have effect only if min threads != max threads
    gameserver.network.packet.processor.threshold.kill = 3
    
    # Threshold used to decide when extra packet processor thread should be spawned
    # It have effect only if min threads != max threads
    gameserver.network.packet.processor.threshold.spawn = 50
    
    # This will enable or disable the messages for unknown packets
    gameserver.network.display.unknownpackets = false
    
    # This will enable or disable the messages for packets
    gameserver.network.display.packets = false
    
    # Enable flood protector
    gameserver.network.flood.connections = true
    
    # Flood ms in tick
    gameserver.network.flood.tick = 1000
    
    # Short period
    gameserver.network.flood.short.warn = 10
    gameserver.network.flood.short.reject = 20
    gameserver.network.flood.short.tick = 10
    
    # Long period
    gameserver.network.flood.long.warn = 30
    gameserver.network.flood.long.reject = 60
    gameserver.network.flood.long.tick = 60
     
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    Flirustier Рядовой

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    ошибка:
     

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    SG Shaiy Ефрейтор

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    В место звёздочек пропиши IP адреса и проверь в базе прописаны ли данные в таблице gameserver
     
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    Flirustier Рядовой

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    А на какой, если я не локальный хочу? Должно ведь всё работать. До сброса у меня на этом конфиге без проблем сборка запускалась
     
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    yayaya Ефрейтор Команда форума

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    Address of login server
    gameserver.network.login.address = 127.0.0.1:9014


    попробуйте прописать там внешний IP, в базе оставить mask = "*".
     
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    yayaya Ефрейтор Команда форума

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    перед этим вопросом нужно идти по сорцу и посмотреть за что отвечает этот конфиг, какой там код.