Can you tell me what correct tables need to be added? Also yours is the project you participated in development, still SAO4.3
gameserver.properties gameserver.active_anticheat.enable = true #server restart time gameserver.restart.time = 03:00:00 gameserver.execute.params = 10 60 120 gameserver.type.params = RESTART shutdown.properties # Shutdown hook mode. 1 = Shutdown, 2 = Restart. gameserver.shutdown.mode = 2
If I keep the server running and do it manually on restart, how do I modify the configuration? thank you
Там же всё написано в конфигах. shutdown.properties # Shutdown hook mode. 1 = Shutdown, 2 = Restart. если тут поставить 1 сервер будет завершать работу без перезагрузки. (Shutdown) gameserver.shutdown.mode = 1
I am testing this server now, but unfortunately the server will automatically shut down every hour, and then the server needs to be restarted to enter normally. Is there a problem with the configuration file?
У меня не было проблем с запуском этого сервера. Если вы добавляли задачи рестарта в таблицу task, советую удалить эту задачу.
No, isn't your game interrupted every hour? Maybe there is something wrong with my database. Can you give me a copy of your database file?
Я вам выше написал конфигурацию. Там есть отключение, включение и настройка - изучайте. Please login or register to view links
friend! !! Can you share ongoing database tables? I tried changing the configuration file, but to no avail! Online players will be offline for a while, and then the server will need to be restarted for players to enter the game normally
The problem here still exists. After a period of time, players will be forced to quit by the server collectively, and then unable to enter the game, showing server maintenance. Where does this problem occur?
Такое впечатление, что у вас просто в системе включен режим ожидания с отключением жестких дисков. Таких проблем как вы описываете не наблюдалось не на одной из известных сборок.
Yes, the server is running normally without any error messages, but players in the game will be offline collectively, and then the server displays the maintenance status, and the server must be restarted I wonder if there is a problem with the number of people. During the test, only a few people logged in. You can restart the game for a few days, but if you have more than 20-30 people, the problem of automatic server maintenance will occur.