All siege spawners and base spawners are even numbers (not including PC races). There is no problem in checking the static data. Try to replace the static files. The problem persists.
I'm not Russian, I don't know what to say, but I know it's a shit Of course, I do n’t understand what I mean
Now there is only one NPC data in the spawn .xml file, but the same NPC (2) will be refreshed in the game, and the positions are the same. If you delete the .xml, both will disappear together. I do n’t know why they spawn 2 at the same time
ага смотри задвоения спавна тут data\static_data\spawns\Npcs\400010000_Reshanta.xml и тут data\static_data\spawns\Sieges\400010000_Reshanta.xml если задвоения нет , значит проблема в сервисах P.S. и для начала нужно указывать сборку которою ты используешь
My use is sao4.3 I have checked the mob files without any problems! !! And deleting one data will delete both NPCs And only siege monsters with this map of 400010000 will do this, everything else is normal, so I did n’t understand where the problem
Can you tell me, in which part? I tried everything, including replacing files, but still didn't solve the problem
[QUOTE =“klubheads,邮编:19720,会员:394”]也许你还这些钱是给公寓的关键? :LOL: [媒体=的YouTube] 9NJS8ha_Cuo [/媒体] [/ QUOTE] 你什么意思,我不明白,我会说一些错误做?
There are too many bugs in this version that need to be fixed. I need further clarification to make them complete. I'm glad to meet you in the project. Thank you for your work