2020-08-27 13:52:26,784 INFO [main] com.aionemu.gameserver.GameServer [GameServer.java:355] JavaAgent [Callback Support] is configured. 2020-08-27 13:52:26,817 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1175] Using default implementation for ThreadExecutor 2020-08-27 13:52:26,833 INFO [main] org.quartz.core.SchedulerSignalerImpl [SchedulerSignalerImpl.java:61] Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl 2020-08-27 13:52:26,835 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:243] Quartz Scheduler v.2.1.7 created. 2020-08-27 13:52:26,836 INFO [main] org.quartz.simpl.RAMJobStore [RAMJobStore.java:154] RAMJobStore initialized. 2020-08-27 13:52:26,837 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:268] Scheduler meta-data: Quartz Scheduler (v2.1.7) 'QuartzScheduler' with instanceId 'NON_CLUSTERED' Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally. NOT STARTED. Currently in standby mode. Number of jobs executed: 0 Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads. Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered. 2020-08-27 13:52:26,837 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1324] Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance. 2020-08-27 13:52:26,837 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1328] Quartz scheduler version: 2.1.7 2020-08-27 13:52:26,838 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:534] Scheduler QuartzScheduler_$_NON_CLUSTERED started. 2020-08-27 13:52:26,839 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:41] Loading: mygs.properties 2020-08-27 13:52:26,840 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:44] No override properties found 2020-08-27 13:52:27,149 ERROR [main] com.aionemu.commons.database.DatabaseFactory [DatabaseFactory.java:105] Error while creating DB Connection pool java.sql.SQLException: Unable to open a test connection to the given database. JDBC url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8, username = ROOT. Terminating connection pool. Original Exception: ------ java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870) at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659) at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206) at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234) at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265) at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064) at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790) at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at com.mysql.jdbc.Util.handleNewInstance(Util.java:377) at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395) at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325) at java.sql.DriverManager.getConnection(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256) at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305) at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103) at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361) at com.aionemu.gameserver.GameServer.main(GameServer.java:143) ------ at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:312) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE] at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103) ~[al-commons-1.0.jar:na] at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361) [AL-Game.jar:na] at com.aionemu.gameserver.GameServer.main(GameServer.java:143) [AL-Game.jar:na] Caused by: java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44) ~[mysql-connector-java-5.1.33.jar:5.1.33] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[na:1.7.0_79] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79] at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[na:1.7.0_79] at com.mysql.jdbc.Util.handleNewInstance(Util.java:377) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325) ~[mysql-connector-java-5.1.33.jar:5.1.33] at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79] at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79] at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE] at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE] ... 3 common frames omitted 2020-08-27 13:52:27,152 ERROR [main] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler [ThreadUncaughtExceptionHandler.java:39] Critical Error - Thread: main terminated abnormaly: java.lang.Error: DatabaseFactory not initialized! java.lang.Error: DatabaseFactory not initialized! at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:106) ~[al-commons-1.0.jar:na] at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361) ~[AL-Game.jar:na] at com.aionemu.gameserver.GameServer.main(GameServer.java:143) ~[AL-Game.jar:na] Caused by: java.sql.SQLException: Unable to open a test connection to the given database. JDBC url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8, username = ROOT. Terminating connection pool. Original Exception: ------ java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870) at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659) at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206) at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234) at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265) at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064) at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790) at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at com.mysql.jdbc.Util.handleNewInstance(Util.java:377) at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395) at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325) at java.sql.DriverManager.getConnection(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256) at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305) at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103) at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361) at com.aionemu.gameserver.GameServer.main(GameServer.java:143) ------ at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:312) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE] at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103) ~[al-commons-1.0.jar:na] ... 2 common frames omitted Caused by: java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44) ~[mysql-connector-java-5.1.33.jar:5.1.33] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[na:1.7.0_79] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79] at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[na:1.7.0_79] at com.mysql.jdbc.Util.handleNewInstance(Util.java:377) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395) ~[mysql-connector-java-5.1.33.jar:5.1.33] at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325) ~[mysql-connector-java-5.1.33.jar:5.1.33] at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79] at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79] at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE] at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE] ... 3 common frames omitted
этот сборку вопше рабочие? кто не буд запускал ево отзовите пж как ево настроит дайте гайд пж уже 3 ден смог запусти ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
Всё тоже самое используется. Скорее всего с настройками подключения к базе проблема. \config\network\database.properties database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8 --- Double Post Merged, 27 авг 2020, Original Post Date: 27 авг 2020 --- Пароль в настройках не написан. на форуме тем с такой ошибкой много было уже. в поле поиске на форуме введи using password найдет кучу тем с ответами
2020-08-27 21:40:25,318 INFO [main] com.aionemu.gameserver.GameServer [GameServer.java:355] JavaAgent [Callback Support] is configured. 2020-08-27 21:40:25,350 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1175] Using default implementation for ThreadExecutor 2020-08-27 21:40:25,367 INFO [main] org.quartz.core.SchedulerSignalerImpl [SchedulerSignalerImpl.java:61] Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl 2020-08-27 21:40:25,368 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:243] Quartz Scheduler v.2.1.7 created. 2020-08-27 21:40:25,369 INFO [main] org.quartz.simpl.RAMJobStore [RAMJobStore.java:154] RAMJobStore initialized. 2020-08-27 21:40:25,370 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:268] Scheduler meta-data: Quartz Scheduler (v2.1.7) 'QuartzScheduler' with instanceId 'NON_CLUSTERED' Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally. NOT STARTED. Currently in standby mode. Number of jobs executed: 0 Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads. Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered. 2020-08-27 21:40:25,371 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1324] Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance. 2020-08-27 21:40:25,371 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1328] Quartz scheduler version: 2.1.7 2020-08-27 21:40:25,371 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:534] Scheduler QuartzScheduler_$_NON_CLUSTERED started. 2020-08-27 21:40:25,372 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:41] Loading: mygs.properties 2020-08-27 21:40:25,373 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:44] No override properties found 2020-08-27 21:40:25,753 INFO [main] com.aionemu.commons.database.DatabaseFactory [DatabaseFactory.java:124] Successfully connected to database 2020-08-27 21:40:26,214 ERROR [main] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler [ThreadUncaughtExceptionHandler.java:39] Critical Error - Thread: main terminated abnormaly: java.lang.Error: Can't load database script context: .\data\scripts\system\database.xml java.lang.Error: Can't load database script context: .\data\scripts\system\database.xml at com.aionemu.commons.database.dao.DAOManager.init(DAOManager.java:74) ~[al-commons-1.0.jar:na] at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:362) ~[AL-Game.jar:na] at com.aionemu.gameserver.GameServer.main(GameServer.java:143) ~[AL-Game.jar:na] Caused by: java.lang.RuntimeException: Error while compiling classes at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.doCompilation(ScriptCompilerImpl.java:195) ~[al-commons-1.0.jar:na] at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.compile(ScriptCompilerImpl.java:164) ~[al-commons-1.0.jar:na] at com.aionemu.commons.scripting.impl.ScriptContextImpl.init(ScriptContextImpl.java:142) ~[al-commons-1.0.jar:na] at com.aionemu.commons.scripting.scriptmanager.ScriptManager.load(ScriptManager.java:102) ~[al-commons-1.0.jar:na] at com.aionemu.commons.database.dao.DAOManager.init(DAOManager.java:71) ~[al-commons-1.0.jar:na] ... 2 common frames omitted
# ========================================== # DATABASE CONFIGURATIONS # ========================================== # This class represents database driver class that will be used while connecting to database database.driver = com.mysql.jdbc.Driver # This is database url. database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8 # Database user database.user = root # Database password # NOTE: Change this! Root password is not safe! database.password = PASSWORD # Number of partitions created by bonecp database.bonecp.partition.count = 2 # Minimal amount of connections kept in bonecp partition database.bonecp.partition.connections.min = 2 # Maximal amount of connections kept in bonecp partition database.bonecp.partition.connections.max = 5 # Script context that will be loaded by database factory, it should implement DAO instances database.scriptcontext.descriptor = ./data/scripts/system/database.xml # ========================================== # NETWORK CONFIGURATIONS # ========================================== # Port that will be used to listen for client connections gameserver.network.client.port = 7777 # Host that will be used to listen for client connections gameserver.network.client.host = 127.0.0.1 # Maximum online players on the server gameserver.network.client.maxplayers = 50 # Address of login server gameserver.network.login.address = 127.0.0.1:9014 # Id of this game server gameserver.network.login.gsid = 2 # Password of this game server gameserver.network.login.password = PASSWORD # Address of chat server # Ip and port of chat server should be accessible from # 1) game server # 2) all connected clients gameserver.network.chat.address = 127.0.0.1:9021 # Password of this game server for chat server gameserver.network.chat.password = PASSWORD # Number of extra threads dedicated only to read/write network data. # Value < 1 means that acceptor thread will also handle read & write. # Value > 0 means there will be x dedicated read/write threads + 1 acceptor. gameserver.network.nio.threads = 1 # Number of threads (min) that will be used to execute client packets gameserver.network.packet.processor.threads.min = 4 # Number of threads (max) that will be used to execute client packets gameserver.network.packet.processor.threads.max = 4 # Threshold used to decide when packet processor thread should be killed # It have effect only if min threads != max threads gameserver.network.packet.processor.threshold.kill = 3 # Threshold used to decide when extra packet processor thread should be spawned # It have effect only if min threads != max threads gameserver.network.packet.processor.threshold.spawn = 50 # This will enable or disable the messages for unknown packets gameserver.network.display.unknownpackets = false # This will enable or disable the messages in chat for packets gameserver.network.display.packets = false # Enable flood protector gameserver.network.flood.connections = false # Flood ms in tick gameserver.network.flood.tick = 1000 # Short period gameserver.network.flood.short.warn = 10 gameserver.network.flood.short.reject = 20 gameserver.network.flood.short.tick = 10 # Long period gameserver.network.flood.long.warn = 30 gameserver.network.flood.long.reject = 60 gameserver.network.flood.long.tick = 60
Дание Логин Сервера # ========================================== # DATABASE CONFIGURATIONS # ========================================== # This class represents database driver class that will be used while connecting to database database.driver = com.mysql.jdbc.Driver # This is database url. database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8 # Database user database.user = root # Database password # NOTE: Change this! Root password is not safe! database.password = PASSWORD # Number of partitions created by bonecp database.bonecp.partition.count = 2 # Minimal amount of connections kept in bonecp partition database.bonecp.partition.connections.min = 2 # Maximal amount of connections kept in bonecp partition database.bonecp.partition.connections.max = 5 # Script context that will be loaded by database factory, it should implement DAO instances database.scriptcontext.descriptor = ./data/scripts/system/database.xml # ========================================== # NETWORK CONFIGURATIONS # ========================================== # LoginServer will listen for connections on specified port loginserver.network.client.port = 2106 # LoginServer will bind specified network interface # * - bind all interfaces loginserver.network.client.host = 127.0.0.1 # How many times player can try to login before he get's banned for bruteforcing loginserver.network.client.logintrybeforeban = 5 # For what time in minutes player should be banned in case of bruteforcing loginserver.network.client.bantimeforbruteforcing = 15 # Host that will be used by LS to listen for GS connections loginserver.network.gameserver.host = 127.0.0.1 # Port that will be used by LS to listen for GS connections loginserver.network.gameserver.port = 9014 # Nuber of additional threads for NIO that will handle only reading loginserver.network.nio.threads.read = 0 # Nuber of additional threads for NIO that will handle only writing loginserver.network.nio.threads.write = 0 # Create accounts automatically or not? loginserver.accounts.autocreate = true # Set if the server is in maintenance or not / only gm can login loginserver.server.maintenance = false # Set if the server only "account.membership" have level acces 1 can connect. loginserver.server.membership = false # Enable\disable flood protector from 1 ip on account login loginserver.server.floodprotector = true loginserver.server.bruteforceprotector = true # Checking gs if it still alive loginserver.server.pingpong = false loginserver.server.pingpong.delay = 3000 # flood manager # legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min # seconds network.fastreconnection.time = 5
Пароль "шикарный" database.password = PASSWORD Может хотя бы 123456 попробуешь поставить или aion, так сказать для разнообразия мускуль тоже с паролем PASSWORD устанавливаешь?
Если ты пишешь что 5.1 работает, то тут настройки ничем не отличаются. Сделай все настройки как у тебя в 5.1. Открой файлы и сравнивай, в чем у тебя отличия.
Дата База Гейм сервера # ========================================== # DATABASE CONFIGURATIONS # ========================================== # This class represents database driver class that will be used while connecting to database database.driver = com.mysql.jdbc.Driver # This is database url. database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8 # Database user database.user = root # Database password # NOTE: Change this! Root password is not safe! database.password = aion # Number of partitions created by bonecp database.bonecp.partition.count = 2 # Minimal amount of connections kept in bonecp partition database.bonecp.partition.connections.min = 2 # Maximal amount of connections kept in bonecp partition database.bonecp.partition.connections.max = 5 # Script context that will be loaded by database factory, it should implement DAO instances database.scriptcontext.descriptor = ./data/scripts/system/database.xml # ========================================== # NETWORK CONFIGURATIONS # ========================================== # Port that will be used to listen for client connections gameserver.network.client.port = 7777 # Host that will be used to listen for client connections gameserver.network.client.host = 127.0.0.1 # Maximum online players on the server gameserver.network.client.maxplayers = 50 # Address of login server gameserver.network.login.address = 127.0.0.1:9014 # Id of this game server gameserver.network.login.gsid = 5 # Password of this game server gameserver.network.login.password = aion # Address of chat server # Ip and port of chat server should be accessible from # 1) game server # 2) all connected clients gameserver.network.chat.address = 127.0.0.1:9021 # Password of this game server for chat server gameserver.network.chat.password = aion # Number of extra threads dedicated only to read/write network data. # Value < 1 means that acceptor thread will also handle read & write. # Value > 0 means there will be x dedicated read/write threads + 1 acceptor. gameserver.network.nio.threads = 1 # Number of threads (min) that will be used to execute client packets gameserver.network.packet.processor.threads.min = 4 # Number of threads (max) that will be used to execute client packets gameserver.network.packet.processor.threads.max = 4 # Threshold used to decide when packet processor thread should be killed # It have effect only if min threads != max threads gameserver.network.packet.processor.threshold.kill = 3 # Threshold used to decide when extra packet processor thread should be spawned # It have effect only if min threads != max threads gameserver.network.packet.processor.threshold.spawn = 50 # This will enable or disable the messages for unknown packets gameserver.network.display.unknownpackets = false # This will enable or disable the messages in chat for packets gameserver.network.display.packets = false # Enable flood protector gameserver.network.flood.connections = false # Flood ms in tick gameserver.network.flood.tick = 1000 # Short period gameserver.network.flood.short.warn = 10 gameserver.network.flood.short.reject = 20 gameserver.network.flood.short.tick = 10 # Long period gameserver.network.flood.long.warn = 30 gameserver.network.flood.long.reject = 60 gameserver.network.flood.long.tick = 60 Дата база Логин сервера # ========================================== # DATABASE CONFIGURATIONS # ========================================== # This class represents database driver class that will be used while connecting to database database.driver = com.mysql.jdbc.Driver # This is database url. database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8 # Database user database.user = root # Database password # NOTE: Change this! Root password is not safe! database.password = aion # Number of partitions created by bonecp database.bonecp.partition.count = 2 # Minimal amount of connections kept in bonecp partition database.bonecp.partition.connections.min = 2 # Maximal amount of connections kept in bonecp partition database.bonecp.partition.connections.max = 5 # Script context that will be loaded by database factory, it should implement DAO instances database.scriptcontext.descriptor = ./data/scripts/system/database.xml # ========================================== # NETWORK CONFIGURATIONS # ========================================== # LoginServer will listen for connections on specified port loginserver.network.client.port = 2106 # LoginServer will bind specified network interface # * - bind all interfaces loginserver.network.client.host = 127.0.0.1 # How many times player can try to login before he get's banned for bruteforcing loginserver.network.client.logintrybeforeban = 5 # For what time in minutes player should be banned in case of bruteforcing loginserver.network.client.bantimeforbruteforcing = 15 # Host that will be used by LS to listen for GS connections loginserver.network.gameserver.host = 127.0.0.1 # Port that will be used by LS to listen for GS connections loginserver.network.gameserver.port = 9014 # Nuber of additional threads for NIO that will handle only reading loginserver.network.nio.threads.read = 0 # Nuber of additional threads for NIO that will handle only writing loginserver.network.nio.threads.write = 0 # Create accounts automatically or not? loginserver.accounts.autocreate = true # Set if the server is in maintenance or not / only gm can login loginserver.server.maintenance = false # Set if the server only "account.membership" have level acces 1 can connect. loginserver.server.membership = false # Enable\disable flood protector from 1 ip on account login loginserver.server.floodprotector = true loginserver.server.bruteforceprotector = true # Checking gs if it still alive loginserver.server.pingpong = false loginserver.server.pingpong.delay = 3000 # flood manager # legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min # seconds network.fastreconnection.time = 5
Запустил мин за 5. Что бы не путаться замени логин/пароль на root/root и фсьооо Кинь сервак в корень диска избегая кирилицы Пшит все норм