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Aion Emulator 7.5 2020-07-09

Files working for 7.5-7.7 NA / EU KOR

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    difrion Рядовой

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    Как исправит скажи пж
     
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    difrion Рядовой

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    2020-08-27 13:52:26,784 INFO [main] com.aionemu.gameserver.GameServer [GameServer.java:355] JavaAgent [Callback Support] is configured.
    2020-08-27 13:52:26,817 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1175] Using default implementation for ThreadExecutor
    2020-08-27 13:52:26,833 INFO [main] org.quartz.core.SchedulerSignalerImpl [SchedulerSignalerImpl.java:61] Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl
    2020-08-27 13:52:26,835 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:243] Quartz Scheduler v.2.1.7 created.
    2020-08-27 13:52:26,836 INFO [main] org.quartz.simpl.RAMJobStore [RAMJobStore.java:154] RAMJobStore initialized.
    2020-08-27 13:52:26,837 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:268] Scheduler meta-data: Quartz Scheduler (v2.1.7) 'QuartzScheduler' with instanceId 'NON_CLUSTERED'
    Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally.
    NOT STARTED.
    Currently in standby mode.
    Number of jobs executed: 0
    Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads.
    Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered.

    2020-08-27 13:52:26,837 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1324] Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance.
    2020-08-27 13:52:26,837 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1328] Quartz scheduler version: 2.1.7
    2020-08-27 13:52:26,838 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:534] Scheduler QuartzScheduler_$_NON_CLUSTERED started.
    2020-08-27 13:52:26,839 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:41] Loading: mygs.properties
    2020-08-27 13:52:26,840 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:44] No override properties found
    2020-08-27 13:52:27,149 ERROR [main] com.aionemu.commons.database.DatabaseFactory [DatabaseFactory.java:105] Error while creating DB Connection pool
    java.sql.SQLException: Unable to open a test connection to the given database. JDBC url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8, username = ROOT. Terminating connection pool. Original Exception: ------
    java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES)
    at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996)
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887)
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823)
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870)
    at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659)
    at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206)
    at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234)
    at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265)
    at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064)
    at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790)
    at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at com.mysql.jdbc.Util.handleNewInstance(Util.java:377)
    at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395)
    at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325)
    at java.sql.DriverManager.getConnection(Unknown Source)
    at java.sql.DriverManager.getConnection(Unknown Source)
    at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256)
    at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305)
    at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103)
    at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361)
    at com.aionemu.gameserver.GameServer.main(GameServer.java:143)
    ------

    at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:312) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
    at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103) ~[al-commons-1.0.jar:na]
    at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361) [AL-Game.jar:na]
    at com.aionemu.gameserver.GameServer.main(GameServer.java:143) [AL-Game.jar:na]
    Caused by: java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES)
    at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[na:1.7.0_79]
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79]
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79]
    at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[na:1.7.0_79]
    at com.mysql.jdbc.Util.handleNewInstance(Util.java:377) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79]
    at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79]
    at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
    at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
    ... 3 common frames omitted
    2020-08-27 13:52:27,152 ERROR [main] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler [ThreadUncaughtExceptionHandler.java:39] Critical Error - Thread: main terminated abnormaly: java.lang.Error: DatabaseFactory not initialized!
    java.lang.Error: DatabaseFactory not initialized!
    at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:106) ~[al-commons-1.0.jar:na]
    at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361) ~[AL-Game.jar:na]
    at com.aionemu.gameserver.GameServer.main(GameServer.java:143) ~[AL-Game.jar:na]
    Caused by: java.sql.SQLException: Unable to open a test connection to the given database. JDBC url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8, username = ROOT. Terminating connection pool. Original Exception: ------
    java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES)
    at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996)
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887)
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823)
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870)
    at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659)
    at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206)
    at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234)
    at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265)
    at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064)
    at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790)
    at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at com.mysql.jdbc.Util.handleNewInstance(Util.java:377)
    at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395)
    at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325)
    at java.sql.DriverManager.getConnection(Unknown Source)
    at java.sql.DriverManager.getConnection(Unknown Source)
    at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256)
    at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305)
    at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103)
    at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361)
    at com.aionemu.gameserver.GameServer.main(GameServer.java:143)
    ------

    at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:312) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
    at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103) ~[al-commons-1.0.jar:na]
    ... 2 common frames omitted
    Caused by: java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES)
    at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[na:1.7.0_79]
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79]
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79]
    at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[na:1.7.0_79]
    at com.mysql.jdbc.Util.handleNewInstance(Util.java:377) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325) ~[mysql-connector-java-5.1.33.jar:5.1.33]
    at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79]
    at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79]
    at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
    at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
    ... 3 common frames omitted
     
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    difrion Рядовой

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    этот сборку вопше рабочие? кто не буд запускал ево отзовите пж как ево настроит дайте гайд пж уже 3 ден смог запусти ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
     
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    klubheads Сержант Команда форума Модератор

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    Всё тоже самое используется.
    Скорее всего с настройками подключения к базе проблема.
    \config\network\database.properties
    database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8
    --- Double Post Merged, 27 авг 2020, Original Post Date: 27 авг 2020 ---
    Пароль в настройках не написан.
    на форуме тем с такой ошибкой много было уже.
    в поле поиске на форуме введи using password найдет кучу тем с ответами ;)
     
    Последнее редактирование: 27 авг 2020
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    difrion Рядовой

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    Data Base Логин был болшой буквам ROOT изминил шрифт root появился следуший ошибка ((
     
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    difrion Рядовой

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    2020-08-27 21:40:25,318 INFO [main] com.aionemu.gameserver.GameServer [GameServer.java:355] JavaAgent [Callback Support] is configured.
    2020-08-27 21:40:25,350 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1175] Using default implementation for ThreadExecutor
    2020-08-27 21:40:25,367 INFO [main] org.quartz.core.SchedulerSignalerImpl [SchedulerSignalerImpl.java:61] Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl
    2020-08-27 21:40:25,368 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:243] Quartz Scheduler v.2.1.7 created.
    2020-08-27 21:40:25,369 INFO [main] org.quartz.simpl.RAMJobStore [RAMJobStore.java:154] RAMJobStore initialized.
    2020-08-27 21:40:25,370 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:268] Scheduler meta-data: Quartz Scheduler (v2.1.7) 'QuartzScheduler' with instanceId 'NON_CLUSTERED'
    Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally.
    NOT STARTED.
    Currently in standby mode.
    Number of jobs executed: 0
    Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads.
    Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered.

    2020-08-27 21:40:25,371 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1324] Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance.
    2020-08-27 21:40:25,371 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1328] Quartz scheduler version: 2.1.7
    2020-08-27 21:40:25,371 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:534] Scheduler QuartzScheduler_$_NON_CLUSTERED started.
    2020-08-27 21:40:25,372 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:41] Loading: mygs.properties
    2020-08-27 21:40:25,373 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:44] No override properties found
    2020-08-27 21:40:25,753 INFO [main] com.aionemu.commons.database.DatabaseFactory [DatabaseFactory.java:124] Successfully connected to database
    2020-08-27 21:40:26,214 ERROR [main] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler [ThreadUncaughtExceptionHandler.java:39] Critical Error - Thread: main terminated abnormaly: java.lang.Error: Can't load database script context: .\data\scripts\system\database.xml
    java.lang.Error: Can't load database script context: .\data\scripts\system\database.xml
    at com.aionemu.commons.database.dao.DAOManager.init(DAOManager.java:74) ~[al-commons-1.0.jar:na]
    at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:362) ~[AL-Game.jar:na]
    at com.aionemu.gameserver.GameServer.main(GameServer.java:143) ~[AL-Game.jar:na]
    Caused by: java.lang.RuntimeException: Error while compiling classes
    at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.doCompilation(ScriptCompilerImpl.java:195) ~[al-commons-1.0.jar:na]
    at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.compile(ScriptCompilerImpl.java:164) ~[al-commons-1.0.jar:na]
    at com.aionemu.commons.scripting.impl.ScriptContextImpl.init(ScriptContextImpl.java:142) ~[al-commons-1.0.jar:na]
    at com.aionemu.commons.scripting.scriptmanager.ScriptManager.load(ScriptManager.java:102) ~[al-commons-1.0.jar:na]
    at com.aionemu.commons.database.dao.DAOManager.init(DAOManager.java:71) ~[al-commons-1.0.jar:na]
    ... 2 common frames omitted
     
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    difrion Рядовой

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    # ==========================================
    # DATABASE CONFIGURATIONS
    # ==========================================

    # This class represents database driver class that will be used while connecting to database
    database.driver = com.mysql.jdbc.Driver

    # This is database url.
    database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8

    # Database user
    database.user = root

    # Database password
    # NOTE: Change this! Root password is not safe!
    database.password = PASSWORD

    # Number of partitions created by bonecp
    database.bonecp.partition.count = 2

    # Minimal amount of connections kept in bonecp partition
    database.bonecp.partition.connections.min = 2

    # Maximal amount of connections kept in bonecp partition
    database.bonecp.partition.connections.max = 5

    # Script context that will be loaded by database factory, it should implement DAO instances
    database.scriptcontext.descriptor = ./data/scripts/system/database.xml

    # ==========================================
    # NETWORK CONFIGURATIONS
    # ==========================================

    # Port that will be used to listen for client connections
    gameserver.network.client.port = 7777

    # Host that will be used to listen for client connections
    gameserver.network.client.host = 127.0.0.1

    # Maximum online players on the server
    gameserver.network.client.maxplayers = 50

    # Address of login server
    gameserver.network.login.address = 127.0.0.1:9014

    # Id of this game server
    gameserver.network.login.gsid = 2

    # Password of this game server
    gameserver.network.login.password = PASSWORD

    # Address of chat server
    # Ip and port of chat server should be accessible from
    # 1) game server
    # 2) all connected clients
    gameserver.network.chat.address = 127.0.0.1:9021

    # Password of this game server for chat server
    gameserver.network.chat.password = PASSWORD

    # Number of extra threads dedicated only to read/write network data.
    # Value < 1 means that acceptor thread will also handle read & write.
    # Value > 0 means there will be x dedicated read/write threads + 1 acceptor.
    gameserver.network.nio.threads = 1

    # Number of threads (min) that will be used to execute client packets
    gameserver.network.packet.processor.threads.min = 4

    # Number of threads (max) that will be used to execute client packets
    gameserver.network.packet.processor.threads.max = 4

    # Threshold used to decide when packet processor thread should be killed
    # It have effect only if min threads != max threads
    gameserver.network.packet.processor.threshold.kill = 3

    # Threshold used to decide when extra packet processor thread should be spawned
    # It have effect only if min threads != max threads
    gameserver.network.packet.processor.threshold.spawn = 50

    # This will enable or disable the messages for unknown packets
    gameserver.network.display.unknownpackets = false

    # This will enable or disable the messages in chat for packets
    gameserver.network.display.packets = false

    # Enable flood protector
    gameserver.network.flood.connections = false

    # Flood ms in tick
    gameserver.network.flood.tick = 1000

    # Short period
    gameserver.network.flood.short.warn = 10
    gameserver.network.flood.short.reject = 20
    gameserver.network.flood.short.tick = 10

    # Long period
    gameserver.network.flood.long.warn = 30
    gameserver.network.flood.long.reject = 60
    gameserver.network.flood.long.tick = 60
     
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    difrion Рядовой

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    Дание Логин Сервера

    # ==========================================
    # DATABASE CONFIGURATIONS
    # ==========================================

    # This class represents database driver class that will be used while connecting to database
    database.driver = com.mysql.jdbc.Driver

    # This is database url.
    database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8

    # Database user
    database.user = root

    # Database password
    # NOTE: Change this! Root password is not safe!
    database.password = PASSWORD

    # Number of partitions created by bonecp
    database.bonecp.partition.count = 2

    # Minimal amount of connections kept in bonecp partition
    database.bonecp.partition.connections.min = 2

    # Maximal amount of connections kept in bonecp partition
    database.bonecp.partition.connections.max = 5

    # Script context that will be loaded by database factory, it should implement DAO instances
    database.scriptcontext.descriptor = ./data/scripts/system/database.xml

    # ==========================================
    # NETWORK CONFIGURATIONS
    # ==========================================

    # LoginServer will listen for connections on specified port
    loginserver.network.client.port = 2106

    # LoginServer will bind specified network interface
    # * - bind all interfaces
    loginserver.network.client.host = 127.0.0.1

    # How many times player can try to login before he get's banned for bruteforcing
    loginserver.network.client.logintrybeforeban = 5

    # For what time in minutes player should be banned in case of bruteforcing
    loginserver.network.client.bantimeforbruteforcing = 15

    # Host that will be used by LS to listen for GS connections
    loginserver.network.gameserver.host = 127.0.0.1

    # Port that will be used by LS to listen for GS connections
    loginserver.network.gameserver.port = 9014

    # Nuber of additional threads for NIO that will handle only reading
    loginserver.network.nio.threads.read = 0

    # Nuber of additional threads for NIO that will handle only writing
    loginserver.network.nio.threads.write = 0

    # Create accounts automatically or not?
    loginserver.accounts.autocreate = true

    # Set if the server is in maintenance or not / only gm can login
    loginserver.server.maintenance = false

    # Set if the server only "account.membership" have level acces 1 can connect.
    loginserver.server.membership = false

    # Enable\disable flood protector from 1 ip on account login
    loginserver.server.floodprotector = true
    loginserver.server.bruteforceprotector = true

    # Checking gs if it still alive
    loginserver.server.pingpong = false
    loginserver.server.pingpong.delay = 3000

    # flood manager
    # legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min
    # seconds
    network.fastreconnection.time = 5
     
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    difrion Рядовой

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    100 раз проверил где мой ошибка.? Памогите ребята.
     

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    klubheads Сержант Команда форума Модератор

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    Пароль "шикарный" :D database.password = PASSWORD
    Может хотя бы 123456 попробуешь поставить или aion, так сказать для разнообразия ;)
    мускуль тоже с паролем PASSWORD устанавливаешь?
     
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    difrion Рядовой

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    Изминил парол PASSWORD на aion апят этот ошибка (((
     
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    klubheads Сержант Команда форума Модератор

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    Если ты пишешь что 5.1 работает, то тут настройки ничем не отличаются. Сделай все настройки как у тебя в 5.1.
    Открой файлы и сравнивай, в чем у тебя отличия.
     
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    difrion Рядовой

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    Все копировал не получается (((
     
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    klubheads Сержант Команда форума Модератор

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    значит не судьба, посмотреть тебе эту сборку :(
    копировать не нужно, нужно смотреть и сравнивать.
     
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    difrion Рядовой

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    и так делил дание не копировал сранивал
     
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    difrion Рядовой

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    у тебя работает этот сборку?
    дай свои дание сборку java Mysql инфо Дб логин гаме сервера
     
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    klubheads Сержант Команда форума Модератор

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    сборка в шапке та же самая, только пароль другой :)
    пробни везде прописать пароль от MySql
     
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    difrion Рядовой

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    Дата База Гейм сервера
    # ==========================================
    # DATABASE CONFIGURATIONS
    # ==========================================

    # This class represents database driver class that will be used while connecting to database
    database.driver = com.mysql.jdbc.Driver

    # This is database url.
    database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8

    # Database user
    database.user = root

    # Database password
    # NOTE: Change this! Root password is not safe!
    database.password = aion

    # Number of partitions created by bonecp
    database.bonecp.partition.count = 2

    # Minimal amount of connections kept in bonecp partition
    database.bonecp.partition.connections.min = 2

    # Maximal amount of connections kept in bonecp partition
    database.bonecp.partition.connections.max = 5

    # Script context that will be loaded by database factory, it should implement DAO instances
    database.scriptcontext.descriptor = ./data/scripts/system/database.xml

    # ==========================================
    # NETWORK CONFIGURATIONS
    # ==========================================

    # Port that will be used to listen for client connections
    gameserver.network.client.port = 7777

    # Host that will be used to listen for client connections
    gameserver.network.client.host = 127.0.0.1

    # Maximum online players on the server
    gameserver.network.client.maxplayers = 50

    # Address of login server
    gameserver.network.login.address = 127.0.0.1:9014

    # Id of this game server
    gameserver.network.login.gsid = 5

    # Password of this game server
    gameserver.network.login.password = aion

    # Address of chat server
    # Ip and port of chat server should be accessible from
    # 1) game server
    # 2) all connected clients
    gameserver.network.chat.address = 127.0.0.1:9021

    # Password of this game server for chat server
    gameserver.network.chat.password = aion

    # Number of extra threads dedicated only to read/write network data.
    # Value < 1 means that acceptor thread will also handle read & write.
    # Value > 0 means there will be x dedicated read/write threads + 1 acceptor.
    gameserver.network.nio.threads = 1

    # Number of threads (min) that will be used to execute client packets
    gameserver.network.packet.processor.threads.min = 4

    # Number of threads (max) that will be used to execute client packets
    gameserver.network.packet.processor.threads.max = 4

    # Threshold used to decide when packet processor thread should be killed
    # It have effect only if min threads != max threads
    gameserver.network.packet.processor.threshold.kill = 3

    # Threshold used to decide when extra packet processor thread should be spawned
    # It have effect only if min threads != max threads
    gameserver.network.packet.processor.threshold.spawn = 50

    # This will enable or disable the messages for unknown packets
    gameserver.network.display.unknownpackets = false

    # This will enable or disable the messages in chat for packets
    gameserver.network.display.packets = false

    # Enable flood protector
    gameserver.network.flood.connections = false

    # Flood ms in tick
    gameserver.network.flood.tick = 1000

    # Short period
    gameserver.network.flood.short.warn = 10
    gameserver.network.flood.short.reject = 20
    gameserver.network.flood.short.tick = 10

    # Long period
    gameserver.network.flood.long.warn = 30
    gameserver.network.flood.long.reject = 60
    gameserver.network.flood.long.tick = 60

    Дата база Логин сервера

    # ==========================================
    # DATABASE CONFIGURATIONS
    # ==========================================

    # This class represents database driver class that will be used while connecting to database
    database.driver = com.mysql.jdbc.Driver

    # This is database url.
    database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8

    # Database user
    database.user = root

    # Database password
    # NOTE: Change this! Root password is not safe!
    database.password = aion

    # Number of partitions created by bonecp
    database.bonecp.partition.count = 2

    # Minimal amount of connections kept in bonecp partition
    database.bonecp.partition.connections.min = 2

    # Maximal amount of connections kept in bonecp partition
    database.bonecp.partition.connections.max = 5

    # Script context that will be loaded by database factory, it should implement DAO instances
    database.scriptcontext.descriptor = ./data/scripts/system/database.xml


    # ==========================================
    # NETWORK CONFIGURATIONS
    # ==========================================

    # LoginServer will listen for connections on specified port
    loginserver.network.client.port = 2106

    # LoginServer will bind specified network interface
    # * - bind all interfaces
    loginserver.network.client.host = 127.0.0.1

    # How many times player can try to login before he get's banned for bruteforcing
    loginserver.network.client.logintrybeforeban = 5

    # For what time in minutes player should be banned in case of bruteforcing
    loginserver.network.client.bantimeforbruteforcing = 15

    # Host that will be used by LS to listen for GS connections
    loginserver.network.gameserver.host = 127.0.0.1

    # Port that will be used by LS to listen for GS connections
    loginserver.network.gameserver.port = 9014

    # Nuber of additional threads for NIO that will handle only reading
    loginserver.network.nio.threads.read = 0

    # Nuber of additional threads for NIO that will handle only writing
    loginserver.network.nio.threads.write = 0

    # Create accounts automatically or not?
    loginserver.accounts.autocreate = true

    # Set if the server is in maintenance or not / only gm can login
    loginserver.server.maintenance = false

    # Set if the server only "account.membership" have level acces 1 can connect.
    loginserver.server.membership = false

    # Enable\disable flood protector from 1 ip on account login
    loginserver.server.floodprotector = true
    loginserver.server.bruteforceprotector = true

    # Checking gs if it still alive
    loginserver.server.pingpong = false
    loginserver.server.pingpong.delay = 3000

    # flood manager
    # legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min
    # seconds
    network.fastreconnection.time = 5
     
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    difrion Рядовой

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    Скора сума схожу
     

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    Александр Левицкий Рядовой

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    Запустил мин за 5. Что бы не путаться замени логин/пароль на root/root и фсьооо
    Кинь сервак в корень диска избегая кирилицы
    Пшит все норм