Когда вы уже логи выкладывать научитесь. Значит картинку добавить легко, а файл из папки лог проблематично?) Переписывать со скринов вашу ошибку наверно такое увлекательное занятие? Не должно быть путей/папок на русском языке.
d3d8thk.dll d3dx9_38.dll dbghelp.dll version.dll скинул этот файли папка bin32 не помогло ишо обнавил клиент этот тоже не помогло ((
Всё получилос. Please login or register to view links огромное спсссссссссссссссссссссссссссссссссссссссссссссссссссссссссссссссссссссссс тебя.
Нужен ишо Помщ проблема друга у нево Виндовс 10 это что-то меняет Гейм Сервер Дб # ========================================== # DATABASE CONFIGURATIONS # ========================================== # This class represents database driver class that will be used while connecting to database database.driver = com.mysql.jdbc.Driver # This is database url. database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8 # Database user database.user = root # Database password # NOTE: Change this! Root password is not safe! database.password = root # Number of partitions created by bonecp database.bonecp.partition.count = 2 # Minimal amount of connections kept in bonecp partition database.bonecp.partition.connections.min = 2 # Maximal amount of connections kept in bonecp partition database.bonecp.partition.connections.max = 5 # Script context that will be loaded by database factory, it should implement DAO instances database.scriptcontext.descriptor = ./data/scripts/system/database.xml # ========================================== # NETWORK CONFIGURATIONS # ========================================== # Port that will be used to listen for client connections gameserver.network.client.port = 7777 # Host that will be used to listen for client connections gameserver.network.client.host = 127.0.0.1 # Maximum online players on the server gameserver.network.client.maxplayers = 50 # Address of login server gameserver.network.login.address = 127.0.0.1:9014 # Id of this game server gameserver.network.login.gsid = 2 # Password of this game server gameserver.network.login.password = root # Address of chat server # Ip and port of chat server should be accessible from # 1) game server # 2) all connected clients gameserver.network.chat.address = 127.0.0.1:9021 # Password of this game server for chat server gameserver.network.chat.password = root # Number of extra threads dedicated only to read/write network data. # Value < 1 means that acceptor thread will also handle read & write. # Value > 0 means there will be x dedicated read/write threads + 1 acceptor. gameserver.network.nio.threads = 1 # Number of threads (min) that will be used to execute client packets gameserver.network.packet.processor.threads.min = 4 # Number of threads (max) that will be used to execute client packets gameserver.network.packet.processor.threads.max = 4 # Threshold used to decide when packet processor thread should be killed # It have effect only if min threads != max threads gameserver.network.packet.processor.threshold.kill = 3 # Threshold used to decide when extra packet processor thread should be spawned # It have effect only if min threads != max threads gameserver.network.packet.processor.threshold.spawn = 50 # This will enable or disable the messages for unknown packets gameserver.network.display.unknownpackets = false # This will enable or disable the messages in chat for packets gameserver.network.display.packets = false # Enable flood protector gameserver.network.flood.connections = false # Flood ms in tick gameserver.network.flood.tick = 1000 # Short period gameserver.network.flood.short.warn = 10 gameserver.network.flood.short.reject = 20 gameserver.network.flood.short.tick = 10 # Long period gameserver.network.flood.long.warn = 30 gameserver.network.flood.long.reject = 60 gameserver.network.flood.long.tick = 60 Логин Сервера # ========================================== # DATABASE CONFIGURATIONS # ========================================== # This class represents database driver class that will be used while connecting to database database.driver = com.mysql.jdbc.Driver # This is database url. database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8 # Database user database.user = root # Database password # NOTE: Change this! Root password is not safe! database.password = root # Number of partitions created by bonecp database.bonecp.partition.count = 2 # Minimal amount of connections kept in bonecp partition database.bonecp.partition.connections.min = 2 # Maximal amount of connections kept in bonecp partition database.bonecp.partition.connections.max = 5 # Script context that will be loaded by database factory, it should implement DAO instances database.scriptcontext.descriptor = ./data/scripts/system/database.xml # ========================================== # NETWORK CONFIGURATIONS # ========================================== # LoginServer will listen for connections on specified port loginserver.network.client.port = 2106 # LoginServer will bind specified network interface # * - bind all interfaces loginserver.network.client.host = 127.0.0.1 # How many times player can try to login before he get's banned for bruteforcing loginserver.network.client.logintrybeforeban = 5 # For what time in minutes player should be banned in case of bruteforcing loginserver.network.client.bantimeforbruteforcing = 15 # Host that will be used by LS to listen for GS connections loginserver.network.gameserver.host = 127.0.0.1 # Port that will be used by LS to listen for GS connections loginserver.network.gameserver.port = 9014 # Nuber of additional threads for NIO that will handle only reading loginserver.network.nio.threads.read = 0 # Nuber of additional threads for NIO that will handle only writing loginserver.network.nio.threads.write = 0 # Create accounts automatically or not? loginserver.accounts.autocreate = true # Set if the server is in maintenance or not / only gm can login loginserver.server.maintenance = false # Set if the server only "account.membership" have level acces 1 can connect. loginserver.server.membership = false # Enable\disable flood protector from 1 ip on account login loginserver.server.floodprotector = true loginserver.server.bruteforceprotector = true # Checking gs if it still alive loginserver.server.pingpong = false loginserver.server.pingpong.delay = 3000 # flood manager # legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min # seconds network.fastreconnection.time = 5
проверил 5 раз логин парол все root root навикат тоже стоит root папка сборку англиский немогу найти ошибку (((
На МySql пароль root ? Создай подключение в невикате логин root пароль root если не законектит значит пароль на МySql друго . Такой вот колхозный метод
у меня был прописан 58 в конфиге я не стал менять Кстати вот NoIp Please login or register to view links