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Помогите Запускаю ГС там в логах

Тема в разделе "Помощь", создана пользователем Muza, 11 сен 2016.

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    Muza Рядовой

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    Сборка от yayaya Rev3
    Всё работает но в логах гс такие ошибки
    думал у нпц хп 0 но проверял item_templates там всё норм
    >> ========================[ =========================== ]========================
    >> ========================[ ==========SIEGES=========== ]========================
    >> 02:00:56.425 INFO [main]: - Init Sieges...
    >> 02:00:56.596 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@45d90c46
    >> 02:00:56.596 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@2cb4eb7d
    >> 02:00:56.597 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@2cb4eb7d
    >> 02:00:56.597 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@2cb4eb7d
    >> 02:00:56.597 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@19d07279
    >> 02:00:56.597 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@19d07279
    >> 02:00:56.598 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@19d07279
    >> 02:00:56.598 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@440b732c
    >> 02:00:56.598 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@440b732c
    >> 02:00:56.599 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@440b732c
    >> 02:00:56.599 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@4bb6709a
    >> 02:00:56.599 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@4bb6709a
    >> 02:00:56.599 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@4bb6709a
    >> 02:00:56.600 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@369ab54b
    >> 02:00:56.600 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@369ab54b
    >> 02:00:56.600 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@369ab54b
    >> 02:00:56.600 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@66f46aee
    >> 02:00:56.600 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@66f46aee
    >> 02:00:56.601 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@66f46aee
    >> 02:00:56.605 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@38986410
    >> 02:00:56.607 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@38986410
    >> 02:00:56.608 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@38986410
    >> 02:00:56.610 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@1cd17377
    >> 02:00:56.611 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@1cd17377
    >> 02:00:56.617 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@1cd17377
    >> 02:00:56.619 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@7af39868
    >> 02:00:56.619 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@7af39868
    >> 02:00:56.619 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@7af39868
    >> 02:00:56.619 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@e9b12e8
    >> 02:00:56.620 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@e9b12e8
    >> 02:00:56.620 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@e9b12e8
    >> 02:00:56.641 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@21082a44
    >> 02:00:56.642 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@1f0ee74d
    >> 02:00:56.643 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@1f0ee74d
    >> 02:00:56.643 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@1f0ee74d
    >> 02:00:56.643 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@b738029
    >> 02:00:56.649 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@b738029
    >> 02:00:56.649 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@b738029
    >> 02:00:56.650 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@4be3099e
    >> 02:00:56.651 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@4be3099e
    >> 02:00:56.651 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@4be3099e
    >> 02:00:56.656 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@268c8afe
    >> 02:00:56.657 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@268c8afe
    >> 02:00:56.665 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@268c8afe
    >> 02:00:56.665 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@54f93d77
    >> 02:00:56.666 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@54f93d77
    >> 02:00:56.667 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@54f93d77
    >> 02:00:56.682 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@37327b36
    >> 02:00:56.683 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@37327b36
    >> 02:00:56.683 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@37327b36
    >> 02:00:56.684 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@53373289
    >> 02:00:56.684 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@53373289
    >> 02:00:56.684 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@53373289
    >> 02:00:56.684 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@4cd6eb0d
    >> 02:00:56.684 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@4cd6eb0d
    >> 02:00:56.685 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@4cd6eb0d
    >> 02:00:56.685 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@31e1c9e4
    >> 02:00:56.685 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@31e1c9e4
    >> 02:00:56.686 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@31e1c9e4
    >> 02:00:56.687 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@5e8db151
    >> 02:00:56.688 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@5e8db151
    >> 02:00:56.688 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@5e8db151
    >> 02:00:56.688 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@28746d56
    >> 02:00:56.689 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@28746d56
    >> 02:00:56.689 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@28746d56
    >> 02:00:56.689 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@73b63dd9
    >> 02:00:56.689 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@73b63dd9
    >> 02:00:56.689 WARN [main]: - CHECKPOINT: maxhp is 0 :com.aionemu.gameserver.model.stats.container.NpcGameStats@73b63dd9
    >> 02:00:56.834 INFO [main]: - Init Bases...
    открыл AC-Game.jar
    искал com.aionemu.gameserver.model.stats.container.NpcGameStats
    и открыл NpcGameStats.class
    package com.aionemu.gameserver.model.stats.container;

    import com.aionemu.gameserver.ai2.AISubState;
    import com.aionemu.gameserver.model.gameobjects.Npc;
    import com.aionemu.gameserver.model.stats.calc.Stat2;

    public class NpcGameStats extends CreatureGameStats<Npc> {

    int currentRunSpeed;
    private long lastAttackTime;
    private long lastAttackedTime;
    private long nextAttackTime;
    private long lastSkillTime;
    private long fightStartingTime;
    private int cachedState;
    private AISubState cachedSubState;
    private Stat2 cachedSpeedStat;
    private long lastGeoZUpdate;
    private long lastChangeTarget;
    private int pAccuracy;
    private int mRes;

    public NpcGameStats(Npc npc) {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    protected void onStatsChange() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    private void checkSpeedStats() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMaxHp() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMaxMp() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getAttackSpeed() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getPCR() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMCR() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getAllSpeed() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMovementSpeed() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getAttackRange() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getPDef() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMDef() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMResist() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMBResist() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getPower() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getHealth() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getAccuracy() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getAgility() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getKnowledge() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getWill() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getEvasion() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getParry() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getBlock() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMainHandPAttack() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMainHandPCritical() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMainHandPAccuracy() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMainHandMAttack() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getOffHandMAttack() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMBoost() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMainHandMAccuracy() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMCritical() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getHpRegenRate() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public Stat2 getMpRegenRate() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public int getLastAttackTimeDelta() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public int getLastAttackedTimeDelta() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public void renewLastAttackTime() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public void renewLastAttackedTime() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public boolean isNextAttackScheduled() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public void setFightStartingTime() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public long getFightStartingTime() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public void setNextAttackTime(long l) {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public int getNextAttackInterval() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public void renewLastSkillTime() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public void renewLastChangeTargetTime() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public int getLastSkillTimeDelta() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public int getLastChangeTargetTimeDelta() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public boolean canUseNextSkill() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public void updateSpeedInfo() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public final long getLastGeoZUpdate() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    public void setLastGeoZUpdate(long l) {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }

    private void calcStats() {
    //compiled code
    throw new RuntimeException("Compiled Code");
    }
    }
     
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    Muza Рядовой

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    и еще 1 вопросик как урезать дамаг-(урон) у ганнера и барда что б было баланс
     
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    Muza Рядовой

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    Sieges логи чинил проблемы были конфиге siege.properties
     
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    Дмитрий Ефрейтор

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    А что конкретно было неправильно?
     
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    Muza Рядовой

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    Старый Конфиг
    # ----------------------------
    # Basic siege config's:
    # ----------------------------
    # Enable siege system
    # Default: true
    gameserver.siege.enable = true

    # Amount medal rate for lords kill
    # Default: 1
    gameserver.siege.medal.rate = 1

    # Enable siege shield
    # Default: true
    gameserver.siege.shield.enable = true

    # Enable automatic Balaur Assaults
    gameserver.siege.assault.enable = true

    # Rate for Balaur assaults chance(float)
    # Default: 1
    gameserver.siege.assault.rate = 1

    # Siege Race Protector (Veille, Mastarius) spawn time
    # В герхе - посланникии ГЕРА - Тиграк
    gameserver.siege.protector.time = 0 0 15 ? * *

    # Berserker Sunayaka spawn time
    gameserver.sunayaka.time = 0 0 21 ? * *

    # Moltenus spawn time
    # Гневный циклоп Менотиос 251045
    # Default: false
    gameserver.moltenus.time = 0 0 22 ? * SUN

    # Legendary npc's health mod (custom)
    # Default: false
    gameserver.siege.health.mod = true

    # Legendary npc's health multiplier (custom)
    # Default: 1.0
    # 1.0 = 100%
    # 0.5 = 50%
    gameserver.siege.health.multiplier = 0.10

    # Tiamat's Incarnation dispell avatars (custom)
    gameserver.siege.ida = false

    # Agent's Fight
    gameserver.agent.fight.time = 0 0 22 ? * SUN

    # ----------------------------
    # Beritra Invasions
    # ----------------------------
    # Enable Beritra Invasions
    # Default: true
    gameserver.beritra.enable = true

    # Beritra Invasion Schedule
    # Default: 0 0 4 ? * *
    gameserver.beritra.schedule = 0 0 17 ? * *

    # Beritra Invasion Duration
    # Default: 2 (in hours)
    gameserver.beritra.duration = 2

    # ----------------------------
    # Парад рб в столицах на арене. Рандомно спавнит 5 Элитных РБ если не убили в течении часа то деспавнит.
    # ----------------------------
    gameserver.paradrbely.time = 0 0 15 ? * SAT,SUN,MON
    gameserver.paradrbasmo.time= 0 0 15 ? * SAT,SUN,MON
    # ----------------------------
    # Обмен ОС ивент 2 нпц спавнятся по времени для обмена 12 часов ето рестарт сервера!!! не нужно его ставить на рестарт.
    # ----------------------------
    gameserver.changeogevent.time = 0 0 13 ? * THU,FRI,SAT,SUN
    # ----------------------------
    # ивент - ПОИСКИ (алхимики, бешеные кролики, поиски мунина) - по миру спавнит мобов которых нужно найти
    # ----------------------------
    gameserver.poiski.time = 0 30 19 ? * THU,FRI
    Исправленный конфиг
    # ----------------------------
    # Basic siege config's:
    # ----------------------------
    # Enable siege system
    # Default: true
    gameserver.siege.enable = true

    # Amount medal rate for lords kill
    # Default: 1
    gameserver.siege.medal.rate = 1

    # Enable siege shield
    # Default: true
    gameserver.siege.shield.enable = true

    # Enable automatic Balaur Assaults
    gameserver.siege.assault.enable = false

    # Rate for Balaur assaults chance(float)
    # Default: 1
    gameserver.siege.assault.rate = 1

    # Siege Race Protector (Veille, Mastarius) spawn time
    # В герхе - посланникии ГЕРА - Тиграк
    gameserver.siege.protector.time = 0 0 21 ? * *

    # Berserker Sunayaka spawn time
    gameserver.sunayaka.time = 0 0 23 ? * *

    # Moltenus spawn time
    # Гневный циклоп Менотиос 251045
    # Default: false
    gameserver.moltenus.time = 0 0 22 ? * SUN

    # Legendary npc's health mod (custom)
    # Default: false
    gameserver.siege.health.mod = false

    # Legendary npc's health multiplier (custom)
    # Default: 1.0
    # 1.0 = 100%
    # 0.5 = 50%
    gameserver.siege.health.multiplier = 1.0

    # Tiamat's Incarnation dispell avatars (custom)
    gameserver.siege.ida = false

    # Agent's Fight
    gameserver.agent.fight.time = 0 0 22 ? * SUN

    # ----------------------------
    # Beritra Invasions
    # ----------------------------
    # Enable Beritra Invasions
    # Default: true
    gameserver.beritra.enable = true

    # Beritra Invasion Schedule
    # Default: 0 0 4 ? * *
    gameserver.beritra.schedule = 0 0 18 ? * *

    # Beritra Invasion Duration
    # Default: 2 (in hours)
    gameserver.beritra.duration = 2

    # ----------------------------
    # Парад рб в столицах на арене. Рандомно спавнит 5 Элитных РБ если не убили в течении часа то деспавнит.
    # ----------------------------
    gameserver.paradrbely.time = 0 0 15 ? * SAT,SUN,MON
    gameserver.paradrbasmo.time= 0 0 15 ? * SAT,SUN,MON
    # ----------------------------
    # Обмен ОС ивент 2 нпц спавнятся по времени для обмена 12 часов ето рестарт сервера!!! не нужно его ставить на рестарт.
    # ----------------------------
    gameserver.changeogevent.time = 0 0 13 ? * THU,FRI,SAT,SUN
    # ----------------------------
    # ивент - ПОИСКИ (алхимики, бешеные кролики, поиски мунина) - по миру спавнит мобов которых нужно найти
    # ----------------------------
    gameserver.poiski.time = 0 30 19 ? * THU,FRI