Aion Core
AionServer-4.7.5.18 NA
Rev: 762 release
Update: 15.07.2015
AC-Game - Rev.762
GeoData - Rev.19
AC-Login - Rev.22
AC-Chat - Rev.19
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Внимание!!! Данная версия ограниченна (как и все) для разблокировки некоторых функций необходим лицензионный ключ. Подробности читаем тут.
AionServer-4.7.5.18 NA
Rev: 762 release
Update: 15.07.2015
AC-Game - Rev.762
GeoData - Rev.19
AC-Login - Rev.22
AC-Chat - Rev.19
Highlight:
Added 1 vs 1 System.+ Added TradeKill Detector in FFA Instance
(Requires "GM (Audit Logger)" to be Enable to view the TradeKill Messages)
Features in 1vs1:
@Command
# Use Player command .1v1 to register to 1vs1 Queue.
# You can re-type .1v1 while registered to Unregister from the Queue.
@Queue
# The Teleport calls are in Every 1min, It Checks if there are 2 Players Minimum Registered, if there is , Then those two will be ported to the given Map for 1vs1, if there are more, then they will be calculated and divided each of em by 2 and sends 2 by 2.. o.o
# The 1 vs 1 Announce Message (i.e "You can register to 1vs1 by typing .1v1" ) will pop in every 15min.
@In 1vs1
# The Normal 1vs1 Type, There will be 3 Rounds, Each round ends when one is dead, The most kills in 3 round wins the match.
# If a target disconnects then , The other will be frozen for 5sec, and will be ported out , "No reward will be given".
# There is 5min for each round, If the time limit exceeds , The round is declared as a Tie!
@Rewards
# You will get amount of Gp/AP/Toll/Item , which can be set in eventsystem.properties with the quantity
# The Item Reward is not 100% , There is a chance that you will get it or not, but the GP/AP/TOLL is permanent, Even if you lose or Win, you will get amount of these.
# If the round goes TIE, and no one won, Then both will get the LOSE Reward , But No ITEM reward.
Added 1 vs 1 System.+ Added TradeKill Detector in FFA Instance
(Requires "GM (Audit Logger)" to be Enable to view the TradeKill Messages)
Features in 1vs1:
@Command
# Use Player command .1v1 to register to 1vs1 Queue.
# You can re-type .1v1 while registered to Unregister from the Queue.
@Queue
# The Teleport calls are in Every 1min, It Checks if there are 2 Players Minimum Registered, if there is , Then those two will be ported to the given Map for 1vs1, if there are more, then they will be calculated and divided each of em by 2 and sends 2 by 2.. o.o
# The 1 vs 1 Announce Message (i.e "You can register to 1vs1 by typing .1v1" ) will pop in every 15min.
@In 1vs1
# The Normal 1vs1 Type, There will be 3 Rounds, Each round ends when one is dead, The most kills in 3 round wins the match.
# If a target disconnects then , The other will be frozen for 5sec, and will be ported out , "No reward will be given".
# There is 5min for each round, If the time limit exceeds , The round is declared as a Tie!
@Rewards
# You will get amount of Gp/AP/Toll/Item , which can be set in eventsystem.properties with the quantity
# The Item Reward is not 100% , There is a chance that you will get it or not, but the GP/AP/TOLL is permanent, Even if you lose or Win, you will get amount of these.
# If the round goes TIE, and no one won, Then both will get the LOSE Reward , But No ITEM reward.
Узнать больше об этом ресурсе...
Внимание!!! Данная версия ограниченна (как и все) для разблокировки некоторых функций необходим лицензионный ключ. Подробности читаем тут.
Последнее редактирование:
