Вот, всё что я делаю чтобы добавить итем, в данном случае меч.
Это item_templates
<item_template id="123456001" name="Test Item" level="65" cName="sword_weapon_test_001" mask="138316" max_stack_count="1" pack_count="3" item_group="SWORD" drop="true" item_type="NORMAL" quality="EPIC" price="1361300" race="PC_ALL" restrict="50,50,50,50,50,50,50,50,50,50,50,50,50,50,50,50,50" desc="1345123" attack_type="PHYSICAL" exceed_enchant_skill="RANK2_SET1_PHYSICAL_WEAPON" can_exceed_enchant="true" max_enchant="15" m_slots="5" temp_exchange_time="10">
<modifiers>
<rate name="ATTACK_SPEED" value="-19" bonus="true"/>
<add name="PHYSICAL_ACCURACY" value="140" bonus="true"/>
<add name="PHYSICAL_CRITICAL" value="78" bonus="true"/>
<add name="PHYSICAL_ATTACK" value="36" bonus="true"/>
<add name="MAXHP" value="317" bonus="true"/>
</modifiers>
<actions>
<remodel type="2"/>
</actions>
<weapon_stats hit_count="2" attack_range="1500" magical_accuracy="285" parry="780" physical_accuracy="870" critical="50" attack_speed="1400" max_damage="197" min_damage="161"/>
<disposition id="188950005" count="6"/>
<uselimits pack_count="3"/>
<idian burn_attack="29" burn_defend="12"/>
</item_template>
Это client_string_item
<string>
<id>848024</id>
<name>STR_SWORD_WEAPON_TEST_001</name>
<body>Тестовый меч</body>
</string>
Это client_items_etc
<client_item>
<id>123456001</id>
<name>sword_weapon_test_001</name>
<desc>STR_SWORD_WEAPON_TEST_001</desc>
<weapon_type>1h_sword</weapon_type>
<item_type>normal</item_type>
<mesh>SW_Dragon01</mesh>
<mesh_change>0</mesh_change>
<material>mat_sword_m</material>
<dmg_decal>1</dmg_decal>
<item_fx>sys_weapon.dragon.type_1</item_fx>
<combat_item_fx>sys_weapon.dragon.type_1</combat_item_fx>
<icon_name>Icon_Item_Sword_E01</icon_name>
<blade_fx>1</blade_fx>
<trail_tex>fxtrail_normal</trail_tex>
<price>1361300</price>
<max_stack_count>1</max_stack_count>
<equipment_slots>main_or_sub</equipment_slots>
<min_damage>161</min_damage>
<max_damage>197</max_damage>
<str>100</str>
<agi>0</agi>
<kno>0</kno>
<hit_accuracy>870</hit_accuracy>
<critical>50</critical>
<parry>780</parry>
<magical_skill_boost>0</magical_skill_boost>
<magical_skill_boost_resist>0</magical_skill_boost_resist>
<magical_hit_accuracy>285</magical_hit_accuracy>
<attack_type>physical</attack_type>
<attack_delay>1400</attack_delay>
<hit_count>2</hit_count>
<attack_gap>0.000000</attack_gap>
<attack_range>1.500000</attack_range>
<quality>epic</quality>
<level>65</level>
<lore>FALSE</lore>
<can_exchange>FALSE</can_exchange>
<can_sell_to_npc>TRUE</can_sell_to_npc>
<can_deposit_to_character_warehouse>TRUE</can_deposit_to_character_warehouse>
<can_deposit_to_account_warehouse>FALSE</can_deposit_to_account_warehouse>
<can_deposit_to_guild_warehouse>FALSE</can_deposit_to_guild_warehouse>
<breakable>TRUE</breakable>
<soul_bind>FALSE</soul_bind>
<remove_when_logout>FALSE</remove_when_logout>
<can_exchange_only_guildmember>FALSE</can_exchange_only_guildmember>
<gender_permitted>all</gender_permitted>
<warrior>50</warrior>
<scout>50</scout>
<mage>50</mage>
<cleric>50</cleric>
<engineer>50</engineer>
<artist>50</artist>
<fighter>50</fighter>
<knight>50</knight>
<assassin>50</assassin>
<ranger>50</ranger>
<wizard>50</wizard>
<elementalist>50</elementalist>
<chanter>50</chanter>
<priest>50</priest>
<gunner>50</gunner>
<bard>50</bard>
<rider>50</rider>
<option_slot_value>5</option_slot_value>
<special_slot_value>0</special_slot_value>
<option_slot_bonus>0</option_slot_bonus>
<bonus_attr1>attackDelay 19%</bonus_attr1>
<bonus_attr2>hitAccuracy 140</bonus_attr2>
<bonus_attr3>critical 78</bonus_attr3>
<bonus_attr4>phyAttack 36</bonus_attr4>
<bonus_attr5>maxHp 317</bonus_attr5>
<bonus_apply>equip</bonus_apply>
<no_enchant>FALSE</no_enchant>
<max_enchant_value>15</max_enchant_value>
<exceed_enchant>TRUE</exceed_enchant>
<enchant_skill_set_name>Rank2_Set1_Physical_Weapon</enchant_skill_set_name>
<can_proc_enchant>TRUE</can_proc_enchant>
<can_composite_weapon>TRUE</can_composite_weapon>
<cannot_changeskin>0</cannot_changeskin>
<extract_skin_type>2</extract_skin_type>
<ui_sound_type>Sounds/item/item_att_long_sword</ui_sound_type>
<cash_item>0</cash_item>
<can_split>FALSE</can_split>
<item_drop_permitted>FALSE</item_drop_permitted>
<temporary_exchange_time>10</temporary_exchange_time>
<bm_restrict_category>3</bm_restrict_category>
<disposable_trade_item>World_cash_coin_post_E_50</disposable_trade_item>
<disposable_trade_item_count>6</disposable_trade_item_count>
<can_ap_extraction>FALSE</can_ap_extraction>
<can_polish>TRUE</can_polish>
<polish_burn_on_attack>29</polish_burn_on_attack>
<polish_burn_on_defend>12</polish_burn_on_defend>
<can_pack_count>3</can_pack_count>
<oversea_only>0</oversea_only>
<race_permitted>pc_light pc_dark</race_permitted>
</client_item>